Fun as always, good luck with the kickstarter!
Fun as always, good luck with the kickstarter!
Really fun, it's not that hard to gather friends and perfect concept
I ebt most people didn't get the real puzzle, at first I thought it was a joke,then I started thinking
It was good, I liked the art, it needs a few fixes.
Grammar fixes, oh, and there's a bug that if you block and a shy guy pushes you against the wall, you teleport to the top of the wall
Great game, best pixel art I've seen, really nice shading. But one thing...IF PEOPLE COULD STOP WALKING INTO THE TROLLS, THAT'D BE GREAT
As always, SickDeathFiend's awesome art, Evil-Dog's great programming skills, and good voice actors.
I'm glad all that effort paid off, I can't wait for you guys to make another game so I can watch the streams. I remember all those funny chat conversations xD
haha yeah thanks for sharing the process :D
I'm not very good at making reviews, I'll try to make this long, but I know it will end up short...
Most of the people who reviewed bad probably didn't read the description, and I think, this was very good for a beta game, I liked the idea of a guy that posted on his review that obstacles should slow down while jumping on air, but I think that would make it too easy, It was a good soundtrack, the art was simple, but I liked it, like another person said, the main character should look different, something that makes him look better.
For all people complaining:
I don't get why you say this wasn't made for mouse, actually, mouse makes it easier.
It wasn't that hard, I got to half the game, it's not author's fault that you are bad.
This is beta version, you shouldn't complain, what you should do, is give feedback of what the author can make better, it's called constructive criticism.
Keep making games, not many authors have creativity, I have never seen a game like this, I consider this original. :D
Review wasn't as short as I expected xD
Good Luck on your next games.
I agree whit Metraff, it was good, I had low fps tho.
Thanks for your comment, I'm working on the fps thing at the moment, the cause is a flash bug
This is the error you must be getting on the background:
Error with compiling fragment shader
0(10) : error C7531: global function texture2DRect requires "#extension GL_ARB_texture_rectangle : enable" before use
I had the brilliant idea to use shaders when I developed this game a few years ago, and now it "code roted" and it's failing on most browsers: https://code.google.com/p/chromium/issues/detail?id=258014
My approach will be to try to remove the shaders and implement the post processing effects using AS3 only. (also I've been doing random perfomance improvements here and there, but it's nothing compared to having video cards failing every frame)
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Joined on 6/27/13